Monday, 25 September 2017

Game design header process
this was the background of my header
this picture is from "animal crossing wild world"
no modification was added it in this photo



after that i wanted to add pictures from games that i really enjoyed

 This was my 1st edit in Photoshop.. it took awhile but i did it in the end i had to 1st make the background transparent so a white background wouldn't be around  the character it would just be the character. using the magic wand tool i got rid of the white background by just clicking on it 
2nd i had to make the image smaller, (the image was HUGE!!!) so put a box and pressed crontrol+ T to edit the size and held the shift button to keep the ratio the same and pressed control+C to copy it and control+ V to paste it in to the background, i did the same process with the other pictures





               

             
but with the last picture i had to modify it , i wanted to change the colour so i clicked styles i saw the different style for the yoshi egg and found one i liked:





and pasted it into the background and added a title, and finished



first pixel art project: omy gawd kill it
this beautiful piece of art was inspired by theses two pictures;

 THE PROCESS:
first I re-created the picture on the left
had to zoomed in on a section on the paper so I would be working with just 1 pixel at a time, and with the pencil tool I re-created the chubby mega man, after that I had made the things the mega man shoots out of his hand.. I made 3 shots because he can only shoot 3 at a time in his games using the pencil tool.  once i had the shots on the on the screen I began making the mega man on the left.. I had to mirror him because he wasn't facing the right direction. I also changed his facial expression to more to shocked face, and brought out Megan mans expression more with the dots above his head. last thing I had to add context so the photo would make more sense (Ahh!! Kill it with FIRE!!!) and TA DA its finish and ready to be posted but I had to make it bigger size, after i made it bigger it was finished...     

Tuesday, 12 September 2017

Game design skills
many skills are needed to design games but the 3 skills I have chosen are:

Animation:
when I play I always love games with animation like the legend of Zelda, or animal crossing,  because there are very memorable characters due to the animations, for example. in animal crossing there are villagers that move to your town and each villager has there own unique animations and text and it gives characters life and make the experience better. as a kid animation is always something i wanted to do because i used to draw comics and make my own characters and stories and i wanted to bring does characters to life, and with animation I can. and me knowing a lot about how to make character memorable by animation., due to my experience with those types of games   

Visual arts:
this skill is also going to help me in Animation so i can use those old comics books I wrote  help make its look even better. This skill will allow me to help promote box art or level designs also adding to my experience with animation and style.. my experience with visual arts is with my uncle as he is a graphic designer, hes makes ads for business company, and some the poster are so cool.. and I've been always good with computer 

Public speaking:
well if I can design and animate, I have to be able to present my ideas so... public speaking would be a good skill to have. especially if i want to sell my game,  should be able to tell people what my games are about who is the target audience.. I don't want people think I'm up to something. I have a lot of the experience in public speaking..     

                   final project slide show https://docs.google.com/presentation/d/1iBb2Kov9qA1bcficcb8zEmIhoYWZhPNoKobD5uE4zAM/edit?usp=sh...