final project slide show
https://docs.google.com/presentation/d/1iBb2Kov9qA1bcficcb8zEmIhoYWZhPNoKobD5uE4zAM/edit?usp=sharing
Friday, 15 June 2018
Friday, 8 June 2018
Thursday, 31 May 2018
Wednesday, 23 May 2018
Thursday, 17 May 2018
Final project proposal
I would like to make a report on Nintendo, history and how their impact affected the gaming industry. and specific people in company that were famous for their games.
using google slides
1. research nintendo's history(2 classes)
2. games and consoles that stick out in nintendo library (1 class)
3. any gimmicks that affected future gaming products(1 class)
4. current day nintendo (1 class)
5. add videos from nintendo (1 class)
6. nintendo inspired other consoles(1 class)
7. putting it all into the slide show (3 classes)
I would like to make a report on Nintendo, history and how their impact affected the gaming industry. and specific people in company that were famous for their games.
using google slides
1. research nintendo's history(2 classes)
2. games and consoles that stick out in nintendo library (1 class)
3. any gimmicks that affected future gaming products(1 class)
4. current day nintendo (1 class)
5. add videos from nintendo (1 class)
6. nintendo inspired other consoles(1 class)
7. putting it all into the slide show (3 classes)
Tuesday, 15 May 2018
asteroids part B
What difficulties did you have? How did you solve them?
i didn't have a lot of difficulty with this part , the big one was getting it to asteroids to split up, when shot i it would break apart and then disappear, not break apart to smaller asteroids, so had re watched the videos to help me fix that issue
What difficulties did you have? How did you solve them?
i didn't have a lot of difficulty with this part , the big one was getting it to asteroids to split up, when shot i it would break apart and then disappear, not break apart to smaller asteroids, so had re watched the videos to help me fix that issue
asteroids part A
What difficulties did you have? How did you solve them?.
i had trouble with the movement as the ship would keep moving in one direction and would
not stop, i had tinker with the options for and did some googling to fix the problem, i also had trouble with the asteroids, and is movement patterns, as at first they would be on one side or moving way to fast, i had to set i asked a friend for help for this one.
Monday, 7 May 2018
catch the clown
What difficulties did you have? How did you solve them?
i had trouble with starting the project because the i didn't know how to use the program, as it was very different the one used before, but i asked my friends who knew how it to use it help me.
What difficulties did you have? How did you solve them?
i had trouble with starting the project because the i didn't know how to use the program, as it was very different the one used before, but i asked my friends who knew how it to use it help me.
Sunday, 25 February 2018
byog game
byog game
- What difficulties did you have with programming this game? How did you fix them? Be specific. i had trouble with the shooting button as it kept shooting in the wrong direction, i just looked at other games in scratch, that had a shooting game, and the background to move because it need to be a sprite
- If you used tutorials or another person's scratch project for reference, tell me what changes did you make to YOUR project? i saw a game similar to this on scratch, i just made different pixel models for the ship
- What feedback did your beta testers have for you and how did you implement their suggestions?i didn't have any beta test, because i didn't hand this in on time
- What would you improve with your game? What would be the next steps with your game if you had more time? i would add a two players and power ups. and opinion to chose different ships
Thursday, 15 February 2018
indie games the movie
- What are some of the difference between "big games" and "independent games" in terms of style/concepts and how they are made? the indie games are not suppose to be appealing to large group of people, its mostly what the lead developer wants, indie game are more to focuses on the core game play, not graphics, or in depth story, because most indie developers work in small groups, and there resources are often limited, compared to the big company, they make games appealing to certain types of people, and there development teams are huge, they have hundreds of people, coding, level design, and art style, they also have the latest software on hand.
- What are some of the difficulties the developers in the film had to overcome? the indie developers, had difficulties with the exceptions , for ex Phil Fish the lead developer for fez, had to delay the fez a few times, because the game either had game breaking bugs, or confidential reasons. the fan base for fez stressed him out. he said people need to understand we are a group of small people, that there trying there best, if you compared us to a big production game, those development team are groups hundreds of people, and they still take 4 years to finish a game.they have this constant feeling that there game could fail, and all there work was for nothing.
- What do you think you would like about working on an indie (independent) game? What do you think you might not like? i think i would like the freedom off making whatever game i want, but the lack of resources, might really stress me out, especially if the risk that could happen financially if my game fails.
- What is some advice you could offer to someone who is trying to create their own game, based on what you learned in the film? make the game about you what want, you making it for yourself, and if you make it for yourself and you love it, the game will even better, cause its your own project to express yourself.
- For the developers, what is the best part of completing the creation of a game? i think its seeing people play your game and see what others think about it, and if they understand why you made the like that, they see the vision that you were going for. to know that all your work was not for nothing.
Tuesday, 6 February 2018
Friday, 19 January 2018
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final project slide show https://docs.google.com/presentation/d/1iBb2Kov9qA1bcficcb8zEmIhoYWZhPNoKobD5uE4zAM/edit?usp=sh...
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