
kodu coding:
rover coding:
tree coding
creating this game was very frustrating because this version of Kodu is a not the current version, for example the scoring code was difficult, there were shortcuts in the current version but so everything had to done manually. I had to take my time when reading the options to figure this out on my own, and got help tofrom the teachers and fellow class mates to figure out the coding,
the main issue was the scoring, when kodu grabbed one apple it the game would just end. it took a while to figure that one out, but found option to count the score ONLY once, and fixed the problem.
feedback on the game
the level design is to plain, make more more terrains, that was all and i agree with the feedback because i spent most of my time figuring the coding part that i had no time to make the level design creative
game description:
kodu must collect apples for ingredients for his apple pie, but a rover is guarding these apples
and there is a limited amount of apples, kodu just needs 5 apples for his recipe.
will kodu have apple pie for dinner or will the rover catch him before he does
rules
- use arrow keys to move kodu
-press p for a speed boost ( you lose 1 point for using the speed boost)
-if kodu gets touched by rover game is over
-kodu must collect 5 apples to win the game




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